The full game
Beat the demo? There's a lot more where that came from. The demo stops after the first boss, on wave 10. The full game keeps going for as long as you can survive.
What the full game adds
- Endless waves. No wave 10 finish line: the waves keep climbing, faster and more crowded, for as long as you last.
- Ten more kinds of enemy. Phantoms that teleport, chargers that ram, snipers, medics that heal the others, spiralers, gravitrons that drag you in, hives, tanks, juggernauts and, from wave 35, a rival that keeps pace with your upgrades, each with its own part in the music.
- Two more bosses. After the red boss come the green boss, who calls in reinforcements, and the purple boss, who teleports in close.
- Every arena and achievement within reach, including the ones you unlock by beating bosses and reaching wave 25.
How to get it
The full game isn't out yet. Beat the demo, then write to [email protected]: we'll tell you when and where the full game will be released, and you can take part in its release testing before then.
Bring your progress with you: on itch.io, the full game picks up your demo progress by itself. Playing somewhere else? In the demo, open Settings and choose Export Save, then in the full game choose Import Save in Settings and pick the file. Your points, upgrades and unlocks carry over, and every upgrade you bought keeps working.
Haven't beaten the demo yet? Play the demo